Police Officer Angela Marsh is on foot patrol when a shot is picked up on her audio sensors. Her Police Augmented Reality Unit (PARU) triangulates the location and displays it immediately on her Heads Up Display (HUD) which looks just like a pair of glasses. She sees a map overlay to lead her and a few other officers in the vicinity to the location in the quickest path possible. The other responding officers show up on her HUD map overlay in blue thanks to the Identification Friend or Foe (IFF) system built into the PARU. As she approaches the location, the building interior map replaces the exterior map and the last known location of the suspect shows up in red, on the 2nd floor. The PARU displays all exits with links to the building’s security cameras. Angela selects the cameras for the exits on her side of the building and quickly determines that nobody has exited on here. She changes the side of her building to green and enters the building, weapon drawn. She notices all 4 sides of the building are now green, the suspect is still in the building.

She brings up the building’s environmental system which has detected gunpowder residue in the air starting in the target location on the 2nd floor with a small detection going up the stairs towards the roof. Switching to the overhead satellite she can see the suspect has now exited to the rooftop. The suspect’s location displays on all of the officer’s PARU display in red thanks to the IFF. They continue to approach from below as the Tactical Operations Drone (TOD) drops a smokescreen onto the roof. Reaching the roof, the heat signature of the suspect leads them right in for the arrest.

Back at the station, all the data is uploaded on the go creating a complete and detailed crime scene in which the prosecutors and even the judge and jury can walk through and view and single detail as often as needed. Bullet trajectories, finger prints and DNA evidence all display on command as requested. Video overlays, if available, are superimposed onto the scene which can be paused, fast forwarded and reversed.

All of this is very close to becoming a reality. Both law enforcement and the military on investing in augmented reality systems to aid them. The possibilities are amazing, but what could possibly go wrong? As we become more and more dependent on technology, will we lose that part of us called instinct, or will it just become that much better? What happens when the systems we rely upon fail us, either in complete system halt or even simply supplying bad data? Knowing the technology is available to law enforcement it is obvious that criminals and enemy combatants will make use of the same, if not better, systems against us or else they will find and take advantage of situations where the systems are not useful or could be taken advantage of their weaknesses.

As we move forward down the path of human and computer integration, the possibilities appear to be endless. Imagine walking into a store looking to buy a new pair of shoes. In an instant you can see reviews on the pair of shoes in your hand as well as a list of stores nearby with better prices. You could even order them over the internet with the press of a finger into your palm. You can see where your friends and family are at all times and arrange to meet with one of them for lunch without even picking up a phone. Reservations are made as you both head towards the accepted restaurant and the meals you picked are being cooked as you enter the door.

The future’s so bright you’ll need to wear augmented reality enhanced shades. Or just a chip in your brain.

Crime Scene as Augmented Reality On Screen, Online and Offline

Improving Our View of the World: Police and Augmented Reality Technology

Augmented Reality From Wikipedia, the free encyclopedia

How Virtual Crime Scenes Work

BARS: Battlefield Augmented Reality System

- Ethic